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03 January: Second Life User Activity in 2009

Given that we’ve just passed into a new year, I thought it might be inter­est­ing to take a look at some Second Life stats. The only stuff I’ve ana­lysed so far is the log-in data. For each day (in the­ory any­way), Linden records how many users logged dur­ing the 7, 14, 30, and 60 days,

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24 December: A Haiku Relevant to Second Life

I don’t know how many times I wrote this post. Maybe three, four, five times? I’m really not sure. The prob­lem is, there’s not a good way of writ­ing it. Too many poten­tial read­ers could take it to heart and be hugely offen­ded. So instead I leave you with just the haiku that inspired it

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16 December: Second Life and Poor User Centered Design

Yes­ter­day I wrote a post about how copy­bot­ting can essen­tially be seen as the con­sequence of bad design, I spoke about how the design of Second Life is such that some people are will­ing to take great risks in-order to com­pensate for design related prob­lems. I think it’s safe to say that much of those

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15 December: Copybotting as ‘intentional human error’

I’ve been read­ing quite a lot of blog posts on the topic of copy­bot­ting recently. For those who don’t know, copy­bot­ting is the blanket term used to cover Second Life pir­acy. Its name comes from the pro­cess where an auto­mated avatar (bot) sys­tem­at­ic­ally inspects and then rep­lic­ates an in-world item — although it now tends

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14 December: My Lab — The Toeda Research Centre

One of the most import­ant things when it comes to doing Second Life research is hav­ing some­where to do it (d’uh XD). I guess inter­views could feas­ibly be done in pub­lic places, or at the humble abodes of your par­ti­cipants, but more exper­i­mental stuff really needs its own ded­ic­ated lab. So for this post I’m

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12 December: Setting Up Adobe Reader for Tablet PCs

When I bought my Tab­let PC, one of the main things I wanted to do with it was read PDF art­icles. It quickly became appar­ent how­ever that although there were loads of pro­grams out there designed for read­ing eBooks on the desktop — none of them really allowed for finger-based brows­ing on the Tablet’s touch­screen.

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10 December: App Review: Touch Life by Pocket Metaverse

From time to time, I’ve had a genu­ine reason for need­ing access to Second Life on the move. Nor­mally this would involve car­ry­ing my laptop around, or just going without. Sparkle, a Second Life chat cli­ent for the iPhone, offered a bit of the Second Life exper­i­ence, but it was very bare bones — offer­ing

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08 December: A Tale of Two Avatars

I’ve made no secret of the fact that my avatar, Az After­thought, was made espe­cially for my Second Life research. His pre­de­cessor, Aaron, was born some eight months earlier when a friend man­aged to con­vince me to sign up. Since cre­at­ing Az how­ever, Aaron has barely been used at all — I still login as

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02 December: Book Review: ‘I, Avatar’ by Mark Stephen Meadows

I, Avatar’ is a book I took a chance on. I’ll be hon­est, the price and the fact that it was vaguely Second Life related is what sold me — the descrip­tion itself didn’t leave me with a lot of hope — the men­tion of ‘an exam­in­a­tion of avatars through the lenses of soci­ology, psy­cho­logy,

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21 November: No Translations for Cisco Telepresence

It’s times like this when I real­ise that maybe I’m actu­ally get­ting some­where with my research. Last year Cisco announced that they were work­ing on an auto­mated trans­la­tion ser­vice for their Tele­p­res­ence video con­fer­en­cing product. The ser­vice could appar­ently tran­scribe a user’s speech, accur­ately trans­late it, and then ‘read’ the trans­la­tion to the user’s remote

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