Posts Relating To: ll

Initial Impressions of SL Viewer 2.0

So the next iter­a­tion of Second Life viewer has come along, and it’s look­ing mar­velous! I’m actu­ally really impressed. Here’s my quick run down of Linden Lab’s new mon­ster.
What it has…
Aes­thet­ics
The new cli­ent looks abso­lutely mar­velous. Yup I know that sounds like a fairly unim­port­ant thing to talk about, but actu­ally it isn’t. How pleas­ing a GUI

Avatars United — A Sticking-Plaster Solution for Networking in Second Life

So I guess almost every­one who’s going to read this post is aware of Linden Labs pur­chase of Avatars United and the assim­il­a­tion of it’s cre­at­ive minds at Enemy Unknown. Spec­u­la­tion is rife as to what motiv­ated this pur­chase, the grand avatar purge that counts Ener Hax amongst it cas­u­al­ties? Prob­lems with scal­ing? Chances are

Second Life and Poor User Centered Design

Yes­ter­day I wrote a post about how copy­bot­ting can essen­tially be seen as the con­sequence of bad design, I spoke about how the design of Second Life is such that some people are will­ing to take great risks in-order to com­pensate for design related prob­lems. I think it’s safe to say that much of those